Devlog #1


Devlog #1

Okay! It's been a little over a year since I put the demo for Gran Journey here on itch, and things have been pretty quiet since. I've been trying to finish up my last year of college so I hadn't touched the game until this summer. Even now, I've only just gotten back to working on it a few hours here and there, BUT! We're making some progress folks, so I thought I'd mention some of the highlights!

Since the demo was released, I've done several passes on balance and enemy difficulty, as well as almost finishing up a whole new dungeon for the game. Scian Mountain is the BIGGEST dungeon yet (oh god, it's freakin massive) so it's taking about a million years to finish. But we're almost done! Just waiting to finish up the final cut scene and then we'll be on to proper play testing!

Oh, and I got ahead of myself! I forgot to mention we've built a whole new town- Dukeswell! This is maybe the biggest town you'll ever go to (hmm, noticing a theme here). 

And lastly, there's the new playable character - Aoibhe. Another old adventurer you'll meet on your quest!

Things are slowing moving forward, and I think that's how it's going to be from now on. I don't know when I'll have time again to fully dedicate myself to this project, but I'm determined to finish it! Gonna try remember to make some more of these, even just for myself :)

-Kaj

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